Saturday, 22 October 2016

What the 3rd season of Black Mirror is like

Black Mirror is a british sci-fi TV series in the form of an anthology of stories, much like in the same style as Twillight Zone and The Scary Door, which I bet is a real show, each episode commenting and satirizing our dependency on technology, entertainment and virtual interaction, concluding on a depressing note, generally. Bare in mind that even when it ends with a closure, it's bound to be questionable or bleak, but that's exactly what makes this show great.
If you're asking yourself, yes, there is an adventure video game called Black Mirror, but it's not related. There's also a 1981 movie with the same name, again not related. The title "Black Mirror" is a metaphor that's supposed to reflect (pun intended) the screen of your TV.

Saturday, 24 September 2016

How to ruin games with hype

Gaming should be a fun pastime, a relaxing form of entertainment we can immerse ourselves in, alone or with friends, turning a bunch of codes and textures into a beautiful experience. It's a separate art from film, it has a limitless potential for development and creativity, for a much more immersive experience, with an active engagement from the player. The educational and even therapeutic value of games have already been proven, yet still this medium is far from being explored at its full potential, a potential anyone can be able to understand right now, for the worst thing is held back by is the technological limitation. However, that's not gaming's worst enemy, but greed is.

Why The Witcher 3 Wild Hunt is favorite game material & Blood and Wine unboxing

I'm ashamed to say that I haven't spent too much time on The Witcher 3: Wild Hunt and that I still have the nerve to consider it my favorite game of all time. How does that work? It's a simple case of overwhelming amazement. It's the sensation I had when I first played my first video games on a knock-off of an Atari 2600, when I had no clue how video games are made, how they work behind the pretty colors. It's that feeling of awe when I first played a PC video game, which was Commander Keen, and I felt like I was an explorer in a funny alien world that's surprisingly difficult to traverse. It's like when I played Quake 2 and analyzed every corner, every textured detail, gazing at the space texture above the open levels whenever shooting stopped. It's the sense of exploration and excitement at the thought of what I might find at every next corner in Fallout 3, and I'm stopping here, because Fallout 3 may have been the last game I've enjoyed so much that it might have spoiled me.

Monday, 29 August 2016

Deus Ex Mankind Divided Impressions - Cyberpunk Relapse

Lately, I've been trying to find some joy in playing some game, any game, mostly because I've been a tiny bit disappointed in one certain title and felt really betrayed by some developers and publishers, and yes, I'm counting Square Enix among them. However, I've been pleasantly surprised by Deus Ex Mankind Divided. I've had a few doubts and paranoia did made me question Eidos and Nixxes, the devs, and their showing-off with the gameplay trailers and overall confidence in their game. They went so far as to renounce the embargo on reviews earlier before release, and that's something you don't see much from triple A titles these days. That got me questioning: what's the catch? Well, let's just start with the good parts of the game.

Tuesday, 9 August 2016

Star Trek Beyond goes where Abrams never dared

I won't pretend I'm the biggest Star Trek fan or even care so much for the franchise. I damn enjoyed The Next Generation, hell, I grew up watching that show, while most avid trekkies will scoff at it. But seriously, let's not be snobs. Sure, TNG brought Star Trek into the world of heavy computer generated special effects, and started under the helm of the same Gene Roddenberry. It was a logical transition. After Roddenberry passed away, everyone who enjoyed the TV shows thus far were sad to witness each episode getting worse in front of their eyes. My generation, or younger, we didn't. We just enjoyed them for what they were, being too young to realize the real meaning behind what the original series were supposed to reflect, what Gene Roddenberry envisioned. Still, every show and spin-off, from TNG to Deep Space Nine, from Voyager to the critically panned Enterprise, they were all about dicovery, multicultural diversity, diplomacy and exploration, actual Science Fiction stuff. Many will say that Star Trek begun to plunge with the release of the Star Trek Generations movie, which brought the casts of both the original series and TNG together. Personally, as a mere spectator, I enormously enjoyed that movie as a kid, and even as I grew older, mostly maybe because of nostalgia.