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Wednesday, 12 April 2017

Crazy Movie Idea #1 - Carol of the Bells

'Tis the future. Humanity has made immense progress. There is no other civilization on this side of the Galaxy, but we have managed to colonize hundreds of planets, some even terraformed. These terraformed ones are a stain on our history and those who stay there have dealt with much shunning. No longer. Humans are well beyond malice and spite. We're so far into the utopic reach, there is no sense of begrudging inequality or discrimination, there's no logic for superstition or religion. But far on an old home, our planet Earth enjoys a blissful ice age and the longest lasting pagan tradition mankind has ever celebrated: Christmas.

Thursday, 6 April 2017

Kong: Skull Island versus Peter Jackson's King Kong

You might say this is like trying to compare apples and oranges, and I think you might be right, not because one's better than the other, bottom line spoiler, but because they're different in tone and overall story design, but also even in scope. What I'm trying to analyze is how King Kong changed since 2005, why these changes are made and if they makes sense for the future of this classic monster movie. I'm not about to go into the history of King Kong movies, but it's fair to say that most people regard the original 1933 movie as the best one until this day. I don't know if it's nostalgia or if the movie is regarded today as a cinematic marvel for its time, but the originals are usually considered more important to cinema history than any remake or reboot, no matter how technically superior. But since I'm not going to go that far in time, all I want is to see if Peter Jackson's remake is the definitive King Kong of a new millennium, or if Legendary Entertainment's new attempt at reviving the titan ape in the hands of a relatively unknown director was a good idea.

Wednesday, 5 April 2017

Split - M. Night Shyamalan's return to form

Split hasn't really found the popularity it deserves, so there's a big chance it might not have been on your radar. If you have not seen this movie yet, be warned that this quick look on the movie contains crucial spoilers to the plot. I'll be looking at how Shyamalan proves he can still make good movies, despite a long series of awful decisions, some think starting way back with Signs, I'm thinking more like The Happening, since Lady in the Water was his last movie that I could force myself to enjoy. I also want to talk about how this movie ties to one of his earliest works and what it means for future Shyamalan films.

Thursday, 30 March 2017

Ghost in the Shell - Cyberpunk Rebirth

I just love cyberpunk science fiction, but unfortunately it peaked in the 80's as a bleak prediction of what a dystopian future would look like. You're probably saying "but wait, didn't the Ghost in the Shell anime appear in the 90's?" Yes, in 1995 actually and to great and overwhelming appraisal. In my opinion, it was one of the last hardboiled and noir-esque cyberpunk movies, even if animated, from its generation, since it was based on a 1989 manga series that was very popular in Japan. It followed a similar thematic allegory as Akira, but rather in tone with Blade Runner, set in a colorful yet downtrodden city infested by technology, a setting that was in fact born long ago, in the first cyberpunk movie ever envisioned by humans, Metropolis (1927). As we all know, cyberpunk has understandably changed throughout the years and since then, from Luc Besson's The Fifth Element to Wakowskis' The Matrix series, each passing generation emulating the trending social fears of their time. But we're back now, I don't know if you noticed, we're back to 1984, when fear of being watched and controlled from the shadows, the fear of having no real freedom prevails. And what a beautiful way to revive the old school, neo noir, cyberpunk era with a remake of the classic Ghost in the Shell!

Monday, 20 March 2017

Tom Clancy's The Division one year later

Actually, Ubisoft's The Division was first announced at the Electronic Entertainment Expo (E3) in 2013, three years before it was released. To much of everyone who gleefully expected the game, including me, the game was almost what was advertised. Honestly, I first thought it would be a sort of single-player but mostly co-op focused open world third person shooter with role playing elements. As you'll see, it is not that. The graphics weren't as amazing as they were initially presented, but I understand that for two reasons. First, it was in a time when Ubisoft really put ALL their trust in the marketing department and used to advertise their games in a misleading manner. I think they learned their lesson by now, since their newest Tom Clancy game, Ghost Recon: Wildlands, was advertised in the most accurate way... possible. Secondly, these first gameplay footages they are showcasing are mostly done specifically for advertising purposes while the game is still very early in development and they only have the basics of what they strive for in the final version, hence why The Division has an entirely modified HUD. Besides, these first reveal gameplays are always done in a very constrained and linear manner, so that it can be filled with all kinds of effects, details and textures that can't be rendered in a full game with the limits of current technology. Now that I've both defended and criticized a single shitty practice Ubisoft pulled to rack in lots of money, let's talk about how The Division fares after its first birthday.