Wednesday, 6 March 2019

Movie Idea #3: LIFEFORCE 2

Lifeforce is, in my opinion, one of the most underrated science-fiction movies to come out of at least the 1980s. Based on a book by British novelist Colin Wilson, titled The Space Vampires, this 1985 movie exudes a multitude of themes from police drama to Gothic fantasy and from sci-fi to old school practical horror. While unfocused in many respects, it was also a fountain of fresh ideas at the time and one of the movies that keep inspiring me. I'm a fan of Lovecraft's cosmic horror and, while I admit I never read the book, I do know there isn't much of it in the movie, but little there is has a lot of potential. I wanted to see that in a sequel, but there never came one. Maybe for the best.

On that note, please keep in mind that this opening script is purely a passionate work of fan-fiction and in no way intended for production or meant to infringe on any copyright rules. That being said, please enjoy! I am open to criticism and I strive to learn.

Sunday, 3 March 2019

Video Games Featuring Black Protagonists (Part 4)

Here is in fact the list of games I missed in the first three articles. Some are unknown indie games that were hard to notice at first, while other released after I already wrote them, of course, in alphabetical order. What started as a curiosity mining, turned out to be a journey and discovery of characters and games I never even heard of. I definitely want to play some and other I might not want to ever touch again. Just like any games featuring all types of characters, the skin color of a character doesn't really make or break a story, except when culture or beliefs are involved. And I shall start with exactly one that makes a point out of culture and belief. Well, there's no further ado. We've set the rules before, there's not much to say but have fun and here are more game in which you can play as a black character:

Saturday, 2 March 2019

Alita: Battle Angel - A real hero and a real cyborg warrior

"I do not standby in the presence of evil!"

Based on the Japanese cyberpunk manga Gunnm, or better known as Battle Angel Alita, and also on the 1993 anime adaptation simply titled Battle Angel, this movie takes a very bold approach to remake it for the western audiences, while trying to retain much of the core of its origins. Produced and written by James Cameron as a longtime project of his, even before Avatar, Alita: Battle Angel follows the original story conceived by Yukito Kishiro very closely. Too closely, I might say. The directing part went to Robert Rodriguez of all people and I really have some irks to say about that. In preparation for this review, if I may call it so, I tried my best to find both the manga series and the animated movie just to make sure I have the basics laid out. Surely, a movie needs to stand on its own, but I needed to know if it indeed does and whether some of my suspicions are true. So buckle up, 'cause we're going on a complicated ride!

Wednesday, 6 June 2018

Predicting Anthem & Bioware's Future

Bioware has gradually given up on making role-playing games, not just the brilliant games they used to create. They are now a husk of what they once were and EA are using them like a sock puppet until the industry wears it out and nothing but dust remains. When they announced Mass Effect: Andromeda, I was skeptical, but hopeful. When they started to release gameplay footages and boasted about their engine and graphics over story and characters, I knew what Mass Effect: Andromeda was to be and I did warn them, I warned the internet wherever I could like a madman. Me, the guy who was so impressed with Mass Effect 2 and with the marketing for Mass Effect 3 that I decided to pre-order it, as I rarely do. Not only that, I pre-ordered Mass Effect 3's collector's edition for that damn N7 patch. I am a fan of both Bioware and Mass Effect in particular, yet I knew better than to buy Andromeda.
Bioware has been pulled from creating more content for their "promising" Mass Effect: Andromeda, you know, at least to justify paying full price for an obviously rushed travesty of a game. I don't need a confirmation to know that Anthem isn't Bioware's thing and that they've been given an ultimatum. You'd think that Andromeda was successful enough, right? But is it ever enough for the greedy board of shareholders who want more, more, more and even more? So EA pulled out the whip on Bioware.

Thursday, 15 February 2018

Why the first season of Star Trek Discovery ended poorly

I've done a bad, bad thing. I responded to some random guy on Twitter describing Star Trek Discovery's last episode of the season as objectively awful and adding a sarcastic "Enjoy!"
Aside from the obvious shitposting, there was a hint of honesty in my dumb statement. Well, when a couple of actors took passive offense, leaving their own harmless sarcastic responses to me, that's all it took to attract a horde of bloodhound fans. You can't just simply mess around with a beloved intellectual property without pissing off the fanbase one way or another. I will admit, joke aside, that my tweet was mean, though not malicious or ill intended, and that I could've either minded my own business or further elaborate. For that I am sorry and I might flagellate myself for this crude mistake, maybe. Though I have decided to ignore most of the "nonconstructive" messages, some have argued that my "criticism" wasn't even constructive or creative, so why bother "sharing"? People have this wrong mindset that "if you can't say something nice, don't say anything at all," but it doesn't take much imagination to see it brought up by hypocrites and it's a funny thing that they only apply this quote whenever it suits them. Well, I'm sorry for not being able to self-censor my thoughts just because people will take offense with my opinions, stupid as they may be... or not. So even if that is my subjective opinion, I feel that I now have to explain why some episodes of Star Trek Discovery, especially most of the second half of the first season, are OBJECTIVELY awful. Consider this my constructive criticism.